Project reality update 1.3.9
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- PROJECT REALITY UPDATE 1.3.9 DRIVER
- PROJECT REALITY UPDATE 1.3.9 PATCH
- PROJECT REALITY UPDATE 1.3.9 CODE
PROJECT REALITY UPDATE 1.3.9 DRIVER
The diff for rc3 is mostly drivers, although part of that is justīecause of the removal of a left-over MIPS Netlogic driver which makes If that's a factor, it's not been a big one. But the size is well within the normal range, so Possibly partly due to the past week having been Thanksgiving So too this time, although it's not like this is a particularly big Linux 5.16-rc3 So rc3 is usually a bit larger than rc2 just because people had some Nothing prepared me for the performance I was about to experience. Still, I could imagine getting somewhere around 30 FPS on low-to-medium settings, and use FSR if necessary to get to better framerates. I knew very well that Horizon Zero Dawn is a DX12 game and that Pascal architecture (Nvidia 10xx basically) and earlier versions do not play very well with DX12 games running through vkd3d-proton, the DX12 to Vulkan translation layer. I first installed it on my workstation that only has a GTX1060 3GB GPU – not a workhorse but a decent card nonetheless for low-to-medium end gaming. So Horizon Zero Dawn had a sale recently on Fanatical, and I thought… OK I’ll grab it! It’s time. Nvidia Pascal GPU, DX12 and VKD3D: Slideshow time! - Boiling Steam.The series replaces the AF_UNIX big lock and also as part of the series has a speed-up to the autobind behavior.
PROJECT REALITY UPDATE 1.3.9 PATCH
That patch series by Kuniyuki Iwashima of Amazon Japan is ultimately about replacing AF_UNIX sockets' single big lock with per-hash locks.
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PROJECT REALITY UPDATE 1.3.9 CODE
The latest optimization is improving the AF_UNIX code path for those using AF_UNIX sockets for local inter-process communication.Ī new patch series was queued up on Friday in net-next for improving the AF_UNIX code. Covered already was a big TCP optimization and a big improvement for csum_partial() that is used in the network code for checksum computation. Net-next has been queuing a number of enticing performance optimizations ahead of the Linux 5.17 merge window kicking off around the start of the new year.
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